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Damn. Stressful in a good way. Just managed to sneak a civvie win. My strategy? Drug-fueled protest lol

Pretty solid game ! I enjoy it a lot ! It remind me some kind of "star realms" or "mtg".
Cool idea that the market place (to buy cards) change every turn. And it's great to have 3 kind of decks.
I think flavor text take to much space on the card. Maybe you can add it only on hover ?
It could be cool to see the draw and discard pile (but I'm sure it will be the case on futures updates). The same is true for menu, sound, graphics.
I don't understand how to loose the game. It's seems that when the agenda counter reach 3 : the event trigger and the counter go back to zero. And be aware : this counter could be negative.
To have a clearer game, maybe you should use icon instead of text on the cards.
I beat the game easily on my first run. Maybe you could add some difficulty levels ?
And maybe a way to remove chosen cards from your deck.
Anyway, really good. I add it to my collection and I'm waiting for updates !
(And maybe, maybe not, find a way to don't look like a board game with tapped cards and side way market, to allow us to be more inside the game and not have the feeling of playing a board game)
PS : sorry for my english